Tuesday, April 16, 2024

Chaos Reigns in the King's Field!

 War in the King's Field?



    Chaos has begun to reign throughout my campaign setting. For the first time in a while the peace in the Western King's Field has been broken as a consequence of certain events which transpired in my last few game sessions. The events which brought about this will be described in this campaign report: 

The wyvern is dead! Malborg's seal is broken! 

    Ser Geoffry the fighter acquired some new allies on his journey. One of them being a new party member- a cleric named Marbin. Together they assembled a small force of crossbowmen to claim the bounty on the wyvern of Malborg. They mounted a successful sneak attack on the beast while it rest atop a ruined tower. By scaling the walls and jumping on its back, Geoffry was able to slay the monster as Marbin led the crossbows to hit their targets true. They brought the severed head of the wyvern to the tavern in Backwood for all to see.
 
News of the wyvern's defeat travelled to the taverns and guild halls located within the King's Field. The rumor piqued the interest of none-other than the inheritor of the long-forgotten keep- Paladis Malborg, a novice wizard. He came to the village of Backwood to meet with those who had slain the wyvern and presented them a map of the dungeon beneath Malborg Castle [the first floor of it]. Record of what is inside the dungeon and how far deep it goes was lost to time over a century ago, but if they were to band forces then they could uncover the mystery of the castle and recover its lost treasures. The adventure would be risky for the fledling adventurers but the potential gold and glory with achieving such a task would plant their names into history eternally. The fighter, magic-user, and cleric formed the Malborg Marauders, a league of adventurers with the prime goal of spelunking beneath the ruins. 

Swazian Incursion

    Patrols hurriedly stormed on horseback to the office of the worshipful mage of Backwood with a frightening report. An army from the kingdom of Swazia was spotted marching north of the Hessar river. Although the mage was granted autonomy of the West King's Field, the accords agreed upon still placed the region under the protection of the king of Ogre. Thus, the mage of Backwood took command of the Ogth soldiers stationed in the region and met the Swazaians at the crossing of the Hessar, where after a short round of futile parlay a battle would take place. 

Missile file would mostly be exchanged by the two sides from across the river while calvalry counter attacks would be contested on either side of the Hessar. Although Swazian infantry would make an attempt to cross the river, they would be taken out by Ogth archers. With the core of their forces defeated, the Swazaians retreated back north to gather their strength while the mage of Backwood took the opportunity to reinforce his position south of the Hessar and prepare for another offensive. The Swazians had not yet made their intentions clear, but all now know that war has come to the King's Field. 

Monsters of Malborg

The Marauders were on their way to Malborg when they had been ambushed by the walking dead! Suddenly, several bodies had risen from the ground. They were the bodies on long dead soldiers of Malborg Castle. Marbin used his cleric abilities to keep the zombies at bay- but a clear observation had been made. With the wyvern no longer holding back the horrors beneath the castle ruins, chaos was allowed to leak onto the surface and cause havoc across the King's Field. 




The Sorcerer's Apprentice, a Deep Sleep

The Marauders traversed the first level of Malborg Castle. Fortunately, they found most of the ruins beneath to be empty with a few scraps of treasure left behind. What caught them off-guard however was the emergence of a level 2 magic-user. The sorcerer was accompanied by six goblin body guards. He claimed to be an apprentice of the sorcerer who lives beneath the castle and that he had just awoke from a deep sleep. He then gave no further details. After deducing that the adventurers were here to steal the lost treasure, the apprentice beckoned his goblin minions to attack. The sorcerer used a charm spell to place the cleric under his command and had him attack Paladis while the fighter was distracted with the goblins. Paladis was able to get the better hand over the sorcerer this time, which forced him to flee deeper into the castle, leaving his goblins for dead. The charm spell had lifted from the cleric, and he regained his senses. The party was left weak after the attack and they began their extract from the dungeon. They ran into a group of elves who attacked them, which forced them to flee even faster. Thankfully, the dice allowed them to escape with their lives and treasure this time...








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